Written by: Nick Farinola // Published by: Joe Ahart // Photo Credit: Mundfish, ResetEra Video games are a business. Developers have both sales estimations, goals and requirements. A final, triple-A product could very well release to overwhelming critical praise, only to fall victim to poor sales across the board. Titanfall 2 is an excellent example. Respawn’s highly regarded 2016 […]
Written by Joe Ahart // Edited by Andrew Busch // ***MILD SPOILERS AHEAD*** When people recall the 80’s, it is hard not to think about the countless popular franchises that spawned out of the era. Terminator, Nightmare on Elm Street, Back to the Future, and so many other movies from this era still hold cultural value to this day. Some are even […]
By: Nick Farinola After facing the terrors of the pig people and the occult in the deep south, I wanted to take the opportunity to learn more about their leader Vincent Lade – a small indie game developer with an even greater vision for the future. The Swine is a fantastic, 45-or-so-minute descent into Hell, but Vincent plans on challenging himself more so in his upcoming titles by introducing new mechanics into an entirely new nightmarish setting. Here’s your first look into the mind of Vincent Lade. What systems did you grow up playing? Lade: My first console was the NES, an early 90’s favourite. Then the PS1 when it came out a few years later, which […]
Written by: Nick Farinola // Published by: Joe Ahart Remember, remember the eighth of November…for that is when Kojima’s much anticipated Death Stranding releases. Tokyo Game Show took place recently, and fans got a rather hefty look at some of the core gameplay loop. Though I can confidently say that I am no longer completely in the clouds on […]
Andy Muschietti’s IT Chapter Two (2019) begins with a simple premise that hurls us back into Stephen King’s twisted universe. When a gruesome attack occurs outside of the Derry summer carnival, it becomes clear that the horror the Losers’ Club swore to destroy in their youth has returned to plague their hometown. IT Chapter Two returns to Derry twenty-seven years after the events of IT (2017) in an attempt to raise the stakes and heighten the horror of the first chapter.
Written By: Nick Farinola // Edited By: Joe Ahart Remnant: From the Ashes, developed by Gunfire Games (who you may recognize from Darksiders II and the recently-released Darksiders III), is a third-person, rogue-like, action RPG with many elements heavily borrowed from the “Soulsborne” series, developed by From Software. This game has been on my radar for some time now, but […]
Written by: Nick Farinola // Edited by: Nick Farinola and Joe Ahart As Doom Eternal’s release date slowly approaches, Nintendo stealth launched the original Doom trilogy on the Switch console. The Doom franchise, for those of you living under a rock, had solidified the FPS genre not too long after Wolfenstein 3D, the game that arguably created it. Doom and […]
Written by: Nick Farinola // Edited by: Joe Ahart Area 51 is somewhat of a hot topic online. Whether you call BS on the siege or not, you can’t deny the interest behind the idea of wanting to know the history of what goes on behind the sealed doors of the notorious and highly classified US Air Force base. Do […]
Written by: Nick Farinola // Edited by: Nick Farinola and Joe Ahart When I think of video games, the first thing, or person rather, that pops in my head is Master Chief from the Halo series. Halo is the prime example of a jam-packed, epic AAA-game with a massive budget allocated to the developers and publishers to spend on […]
Written by: Nick Farinola // Edited by: Joe Ahart It’s tough giving anything, let alone a video game, a perfect score. Calling something a masterpiece seems completely subjective. What defines a masterpiece? Generally, it’s widely accepted as such by a large audience. Christopher Nolan’s Inception is a not only a technical masterpiece, but also a narrative one. 2018’s incredible God […]
In Sekiro, if you’re having trouble with a mandatory boss fight, the only thing you can do is keep failing until you master the timing and overcome the wall. While this might sound eerily familiar to veterans and would-be veterans of Souls, it’s actually emblematic of the divergent philosophies driving the games.
The Witness feels like an amateur attempt at science fiction. There’s an image but no imagination, nothing anchoring the initial idea into something resonant and real.
While the lavish spectacle and surprising heart of Alita make it a great time at the theater, uneven performances and a mediocre script squander its potential.
Dan Gilroy’s Velvet Buzzsaw (2019) is a playful horror-satire that targets the world of contemporary art’s self-absorbed social elite to deliver a clear message about the distinction between art as a commercial commodity and art as genuine self-expression.
If you’ve been wondering what to watch next in Netflix’s endless library, Mowgli: Legend of the Jungle could be the next movie on the list!
Written by: Nick Farinola // Edited by: Joe Ahart You read the title correctly. A video game helped me through one of the most difficult times in my life. Sounds just as weird as you’d expect, saying it out loud or writing it down. How could a video game help someone overcome a difficult period in their life, especially a […]
Written by Nick Farinola // Edited by Joe Ahart Let me take some time out of your day to share with you my brutally honest opinion of Fallout 76. Ah, the infamous Fallout 76. By now, pretty much half of the videos on my YouTube feed cover Fallout 76…and how much of an “atrocity” it is on the gaming […]
David Gordon Green’s Halloween (2018) is by all means an enjoyable horror film, but despite the reverence it pays to John Carpenter’s 1978 original, it is hard to ignore the film’s status as a modern reboot.