Check out an overview of Matt Groening’s new show, Disenchantment, coming out this Friday!
By: Nick Farinola I haven’t played the Call of Duty Black Ops 4 Beta yet, and yes, I’ve bought every single Call Of Duty title since the third entry. The beta drops this Friday for Xbox owners who have also preordered the game for its October 12th release, while PS4 users have been playing […]
By: Nick Farinola Now that E3 happened some two months ago, it’s time to look back on some of the announcements that had a ton of people hyped for the upcoming months of new releases. Anthem, though promising premise, now shares too many aspects with Bungie’s Destiny in both its gameplay and its aesthetic. […]
Join Joe Ahart and Nick Farinola on their podcast where they give spicy news on games, movies, and anything else that fits onto a screen! This episode is all about guilty pleasure games, and why even the worst titles can still be a blast to play. Subscribe to our channel on YouTube through the link below! https://www.youtube.com/channel/UCY6RWCQRNDUBnq9gqy2ciDw?view_as=subscriber
I share this anecdote as a public thank you letter to Conri, the GM and designer of the Stellar Age ablegame, and the rest of the Devil’s Luck Crew for enabling me to have this heartwarming interaction with a complete stranger. I consider it a privilege to be able to act as an agent of inclusivity, evangelizing the stream to anyone who will listen, especially since I know that there are people out there like this GameStop employee who need to know that it exists.
Once again, join Dyllan, Harry and myself as we talk the new God of War for PS4, overuse the word “interesting” and generally goof off about games!
(Header image from HorizonZeroDawn.com) GameFes has a podcast now! Join Dyllan Rodrigues-Miller, Harrison Weger, and myself as we talk one of our favorite games from last year, Horizon Zero Dawn, and what it means to us and the industry as a whole. And come back next week! We’re going to be talking the new God of War. Horizon Zero Dawn: Complete […]
The excitement of the Switch is causing many Nintendo loyalists to jump ship and abandon their trusty 3DS systems in favor of the newer, cooler tech. That’s why I’m here to shout, “WAIT!”.
A YouTube search will show you rage video after rage video after rage video of people trying to get over the mountain, swearing like sailors as they try to claim that sweet, sweet reward. From a voyeur’s perspective, their pain is wildly entertaining. But I wanted to know what it felt like as the player.
It doesn’t matter if Finding Paradise fundamentally needs to be a game— what’s important is that artists like Kan Gao are starting to tell more mature stories using the medium. There’s a real emotional heart to Finding Paradise, and it’s every bit as resonant a mediation on the human condition as any novel, film, play, or other form of “high art.”
Caught amidst a torrential storm of shit-posting, down-trending Reddit comments, and sheer mockery of their loot box progression system, EA was battered and beaten over a game that should have been a complete layup. So, what went wrong?
While the big N is being light on details, a totally real and in no way fictitious leak on /v/ today revealed that Nintendo was going back to the same source material as Odyssey. Considering the immense success of their previous literary tour-de-force, the next game in the much lauded Super Mario series will be a prequel entitled Super Mario Iliad.
The developers of the Devil May Cry remake have provided something that is, in my opinion, a massive and significant rarity in the video game medium; a well thought out, accurate, and deeply respectful portrayal of mental illness, specifically psychosis or psychotic mental illness (or some symptoms of it at least) in this case.
PUBG Corp debuted the trailer for this new map, a desert area called Miramar, last Thursday night during the game awards and announced that the map would go live on the game’s test server at midnight. This perfectly calculated marketing move sent players— myself included— rushing to our steam libraries so we could be the first to brave the sands.
The scavenger hunts also demonstrate why Nintendo deserves the best game direction award, as The Champions’ Ballad is a virtuoso demonstration of non-combat difficulty.
Studio MDHR’s Cuphead is a run-and-gun side-scroller that follows closely in the footsteps of 2D action titans like Megaman and Super Mario. Like these predecessors, the game requires precise timing, platforming skills, and pattern recognition to beat bosses and progress through the four main areas of the game. But, Cuphead is much more than an attempt to recreate the glory days of side-scrollers and platformers. It is a unique game with its own challenging twists and incredible art style that pays homage to the era of 1930’s Cel Animation.