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Game Development

Something’s Fishy About ‘Atomic Heart’

Written by: Nick Farinola // Published by: Joe Ahart // Photo Credit: Mundfish, ResetEra   Video games are a business. Developers have both sales estimations, goals and requirements. A final, triple-A product could very well release to overwhelming critical praise, only to fall victim to poor sales across the board. Titanfall 2 is an excellent example. Respawn’s highly regarded 2016 […]

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The Horror! The Horror! – Metro, Bioshock and Their Incredible Impact

Written by: Nick Farinola // Published by: Joe Ahart   Previously on Loochie’s Backtrack, we explored just what made Gears of War: Judgement such an awesome entry in the franchise. The short answer was that developer People Can Fly successfully crafted a fast-paced, wholly entertaining Gears prequel story that checked all the right boxes of a great Gears of War […]

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Gears of War: Judgement – Loochie’s Backtrack

Written by: Nick Farinola // Published by: Joe Ahart     2020 marks the start of a new decade, and with that comes the inevitable new years resolutioners. Ah yes, the new years resolutioners. The beginning of the new year means packed gyms, unfulfilled promises and the continuing threat of war! Instead of looking ahead, I thought I’d be a […]

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Death Stranding Impressions: Kojima’s Genre-Defining Return

Written by: Nick Farinola // Published by: Joe Ahart After playing the first hour or so of Kojima Productions’ ambitious Death Stranding, I couldn’t help but feel overwhelmed at how quickly time comes and goes. To this day, I remember the YouTube comments after the reveal trailer of the game back at E3 2016 following a similar trend of, “Hopefully […]

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Call of Duty: Modern Warfare BETA Impressions

Written by: Nick Farinola // Published by: Joe Ahart Dozens of hours and 26-levels later, the official Call of Duty: Modern Warfare open, cross-play BETA has ended. Damn, this will be quite a year for Call of Duty. As an avid fan of the series, I generally buy – okay, I buy – every entry each year. It wouldn’t be […]

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Dead by Daylight: The Perfect Halloween Treat

Written by: Nick Farinola // Published by: Joe Ahart In the spirit of Halloween, I downloaded Dead by Daylight through my Xbox GamePass subscription and logged on just under ten hours. For those of you living under a rock your entire life, Dead by Daylight is an asymmetrical multiplayer game where one player-controlled killer roams around an arena hunting four […]

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‘Ghost Recon: Breakpoint’ OR ‘Borderlands 3’?

Written by: Nick Farinola // Published by: Joe Ahart Let me preface by saying that this article is more of a way to help me decide what I want rather than an in-depth analysis of all the exciting new game releasing in Q4 2019. I’m having a personal dilemma; two vastly different games from two beloved franchises of mine are […]

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Indie Spotlight: ‘The Swine’ Creator Vincent Lade

By: Nick Farinola   After facing the terrors of the pig people and the occult in the deep south, I wanted to take the opportunity to learn more about their leader Vincent Lade – a small indie game developer with an even greater vision for the future.    The Swine is a fantastic, 45-or-so-minute descent into Hell, but Vincent plans on challenging himself more so in his upcoming titles by introducing new mechanics into an entirely new nightmarish setting. Here’s your first look into the mind of Vincent Lade.    What systems did you grow up playing? Lade: My first console was the NES, an early 90’s favourite. Then the PS1 when it came out a few years later, which […]

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‘Death Stranding’: Kojima’s Ambitious BB

Written by: Nick Farinola // Published by: Joe Ahart   Remember, remember the eighth of November…for that is when Kojima’s much anticipated Death Stranding releases. Tokyo Game Show took place recently, and fans got a rather hefty look at some of the core gameplay loop. Though I can confidently say that I am no longer completely in the clouds on […]

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The Long Way Home: IT Chapter Two (2019) Review

Andy Muschietti’s IT Chapter Two (2019) begins with a simple premise that hurls us back into Stephen King’s twisted universe. When a gruesome attack occurs outside of the Derry summer carnival, it becomes clear that the horror the Losers’ Club swore to destroy in their youth has returned to plague their hometown. IT Chapter Two returns to Derry twenty-seven years after the events of IT (2017) in an attempt to raise the stakes and heighten the horror of the first chapter.

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‘Remnant: From The Ashes’ First Impressions

Written By: Nick Farinola // Edited By: Joe Ahart Remnant: From the Ashes, developed by Gunfire Games (who you may recognize from Darksiders II and the recently-released Darksiders III), is a third-person, rogue-like, action RPG with many elements heavily borrowed from the “Soulsborne” series, developed by From Software. This game has been on my radar for some time now, but […]

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7 Games To Prepare for the Area 51 Raid

Written by: Nick Farinola // Edited by: Joe Ahart Area 51 is somewhat of a hot topic online. Whether you call BS on the siege or not, you can’t deny the interest behind the idea of wanting to know the history of what goes on behind the sealed doors of the notorious and highly classified US Air Force base. Do […]

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Revisiting Mafia III: The Forgotten Masterpiece

Written by: Nick Farinola // Edited by: Joe Ahart It’s tough giving anything, let alone a video game, a perfect score. Calling something a masterpiece seems completely subjective. What defines a masterpiece? Generally, it’s widely accepted as such by a large audience. Christopher Nolan’s Inception is a not only a technical masterpiece, but also a narrative one. 2018’s incredible God […]