As we begin to gear up for the holiday season of video game releases, all eyes are on Nintendo and the upcoming release of Super Mario Odyssey.
From July 21st to 25th Bungie hosted an open beta for Destiny 2, allowing everyone to go hands on with one of 2017’s most anticipated games. While I had a good time playing through the brief campaign mission, the vanguard strike, and some of the multiplayer, when everything was said and done I was not totally blown away. I even found myself wondering if I was just playing another add-on for the original Destiny.
Netflix has already renewed Castlevania for an eight episode second season, which I’ll definitely be bingeing on release day. Hopefully it won’t take an entire year, as we’ve been given barely a taste of things to come. What we have is bloody intriguing though, so I recommend you check it out. It won’t take too long and it’s a great time while it lasts.
On July 6th, Blizzard revealed their upcoming Hearthstone expansion: Knights of the Frozen Throne. Following the new release format, this set will contain 135 cards themed around Northrend, the frozen north of Azeroth. On top of that, you have the option to invade Icecrown and stop the Lich King in the expansion’s free single-player adventure.
The Walking Dead: A New Frontier had potential. I think most fans can at least (begrudgingly) admit that. But in many ways, the game was doomed from the start.
Instead of being greeted by the typical still image of the game’s anime protagonists, Jackson found a manifesto composed by the game’s random number generator on the title screen.
The legendary Elder Scrolls franchise has finally revealed the game that has had fans craving answers for years. Skyrim 2 has officially been confirmed by Todd Howard, executive producer of Bethesda Game Studios, on an exclusive interview that unfortunately we lost in a fire. However, we were able to gain some of the leaked details from the game before it was destroyed. Let me tell you guys; I think Skyrim 2 is going to blow your socks off.
Call of Duty WW2’s promises a return to the roots of the franchise. The laser beams, perks, and jetpacks have been retired. Developer Sledgehammer is advertising that the game’s flashy mechanics have been stripped away in order to create a more “grounded” shooter.
Choo-choo, everybody! The E3 hype train’s roaring full steam down Rainbow Road, bringing exciting news, reveals, trailers, demos, and so much more!
Yesterday at the PlayStation E3 conference Sony showed off some impressive gameplay footage of Insomniac’s upcoming Spider-Man. The nearly nine-minute gameplay video is an adrenaline pumping thrill ride that switches effortlessly between fluid combat and stunning cinematic moments.
EA’s Saturday press conference was largely focused on new gameplay and buzz surrounding Battlefront II, but the developer titan also had a couple more surprises up its sleeve. One of these reveals was a new title called Anthem created by Mass Effect developer, BioWare.
EA’s Press Conference kicked off this Saturday with several new reveals that got fans’ attention like the Sci-Fi title, Anthem, as well as the co-op prison escape game, A Way Out. But, let’s get real. The main attraction was all the new news about Star Wars Battlefront II.
Last week in a quiet announcement developer, Ubisoft, pulled a bait and switch on players of Rainbow Six Siege. With gamers expecting the release of new operators and a new map, when a very different announcement appeared the community was not too pleased.
Written by Andrew Busch // Edited by Drew Beyer // Header Image courtesy of Activision In the last couple of years the first-person shooter market seems to have been oversaturated with hyper-futuristic games that emphasize high mobility and utterly ridiculous weaponry. The Call of Duty series has certainly taken this direction of future war to heart, pumping out title after […]
I just think that Little Nightmares had an ocean’s worth of potential and it only gave me a rowboat’s worth of payout.
Written by Dyllan Rodrigues-Miller // Header Image from Hinterland Studios Five days ago, I finished writing an article that I was sure would remain relevant for quite some time. I was in the midst of the longest dark ever, patiently waiting for the sun to rise and then quickly descend on the Canadian wilderness. My little survivor sandbox heart was […]