The legendary Elder Scrolls franchise has finally revealed the game that has had fans craving answers for years. Skyrim 2 has officially been confirmed by Todd Howard, executive producer of Bethesda Game Studios, on an exclusive interview that unfortunately we lost in a fire. However, we were able to gain some of the leaked details from the game before it was destroyed. Let me tell you guys; I think Skyrim 2 is going to blow your socks off.
Call of Duty WW2’s promises a return to the roots of the franchise. The laser beams, perks, and jetpacks have been retired. Developer Sledgehammer is advertising that the game’s flashy mechanics have been stripped away in order to create a more “grounded” shooter.
Choo-choo, everybody! The E3 hype train’s roaring full steam down Rainbow Road, bringing exciting news, reveals, trailers, demos, and so much more!
Yesterday at the PlayStation E3 conference Sony showed off some impressive gameplay footage of Insomniac’s upcoming Spider-Man. The nearly nine-minute gameplay video is an adrenaline pumping thrill ride that switches effortlessly between fluid combat and stunning cinematic moments.
EA’s Saturday press conference was largely focused on new gameplay and buzz surrounding Battlefront II, but the developer titan also had a couple more surprises up its sleeve. One of these reveals was a new title called Anthem created by Mass Effect developer, BioWare.
EA’s Press Conference kicked off this Saturday with several new reveals that got fans’ attention like the Sci-Fi title, Anthem, as well as the co-op prison escape game, A Way Out. But, let’s get real. The main attraction was all the new news about Star Wars Battlefront II.
Last week in a quiet announcement developer, Ubisoft, pulled a bait and switch on players of Rainbow Six Siege. With gamers expecting the release of new operators and a new map, when a very different announcement appeared the community was not too pleased.
Written by Andrew Busch // Edited by Drew Beyer // Header Image courtesy of Activision In the last couple of years the first-person shooter market seems to have been oversaturated with hyper-futuristic games that emphasize high mobility and utterly ridiculous weaponry. The Call of Duty series has certainly taken this direction of future war to heart, pumping out title after […]
I just think that Little Nightmares had an ocean’s worth of potential and it only gave me a rowboat’s worth of payout.
Written by Dyllan Rodrigues-Miller // Header Image from Hinterland Studios Five days ago, I finished writing an article that I was sure would remain relevant for quite some time. I was in the midst of the longest dark ever, patiently waiting for the sun to rise and then quickly descend on the Canadian wilderness. My little survivor sandbox heart was […]
First Time Long Time is about making the effort and experiencing some of these classics that might have slipped us by and seeing how they hold up so many years after their initial release. This week it’s time to talk about ActRaiser!
Written by Dyllan Rodrigues-Miller // Edited by Drew Beyer // Header Image courtesy of Hinterland Games A few months ago, my boyfriend and I were sitting on our couch, browsing through various games available on his Xbox One. We were discussing our preferences, weighing our options, and generally coming up empty… until we stumbled across something intriguing. It was titled […]
Written by Andrew Busch // Edited by Drew Beyer // Header Image courtesy of Blue Hole The wind whistles past my character as I skydive toward a small cluster of houses in the middle of a giant grassy island. Right as I near the ground my character pulls the rip chord and my parachute deploys. My dive this round is […]
Written by Colin Burns // Edited by Andrew Busch // Header Image VG247 Video game music is sometimes so understated that you can make it through a whole game without even acknowledging it. When the game is stripped away, you can really begin to appreciate some of this incredible music. Every week I will share a few of my favorite […]
Written and uploaded by Drew Beyer // Edited by Andrew Busch // All images from Snake-Pass.com I’m not very good at being a snake. I add this to the ever-growing list of strange life lessons I’ve from gleaned from video games thanks to Snake Pass, a recent indie title. I’m not entirely sure what to do with this information, but […]
Written by Joe Ahart // Edited by Andrew Busch // Banner image courtesy of Chance Game Studios Whenever I play games on my phone, I always remember back to when Doodle Jump was the biggest deal in the world, and looking at the contrast for games today amazes me. Seeing games come so far never fails to impress, and […]