Written by: Nick Farinola // Published by: Joe Ahart // Photo Credit: Mundfish, ResetEra Video games are a business. Developers have both sales estimations, goals and requirements. A final, triple-A product could very well release to overwhelming critical praise, only to fall victim to poor sales across the board. Titanfall 2 is an excellent example. Respawn’s highly regarded 2016 […]
Written by: Nick Farinola // Published by: Joe Ahart Previously on Loochie’s Backtrack, we explored just what made Gears of War: Judgement such an awesome entry in the franchise. The short answer was that developer People Can Fly successfully crafted a fast-paced, wholly entertaining Gears prequel story that checked all the right boxes of a great Gears of War […]
Written by: Nick Farinola // Published by: Joe Ahart 2020 marks the start of a new decade, and with that comes the inevitable new years resolutioners. Ah yes, the new years resolutioners. The beginning of the new year means packed gyms, unfulfilled promises and the continuing threat of war! Instead of looking ahead, I thought I’d be a […]
Written by: Nick Farinola // Published by: Joe Ahart After playing the first hour or so of Kojima Productions’ ambitious Death Stranding, I couldn’t help but feel overwhelmed at how quickly time comes and goes. To this day, I remember the YouTube comments after the reveal trailer of the game back at E3 2016 following a similar trend of, “Hopefully […]
Written by: Nick Farinola // Published by: Joe Ahart Dozens of hours and 26-levels later, the official Call of Duty: Modern Warfare open, cross-play BETA has ended. Damn, this will be quite a year for Call of Duty. As an avid fan of the series, I generally buy – okay, I buy – every entry each year. It wouldn’t be […]
Written by: Nick Farinola // Published by: Joe Ahart In the spirit of Halloween, I downloaded Dead by Daylight through my Xbox GamePass subscription and logged on just under ten hours. For those of you living under a rock your entire life, Dead by Daylight is an asymmetrical multiplayer game where one player-controlled killer roams around an arena hunting four […]
Written by: Nick Farinola // Published by: Joe Ahart Let me preface by saying that this article is more of a way to help me decide what I want rather than an in-depth analysis of all the exciting new game releasing in Q4 2019. I’m having a personal dilemma; two vastly different games from two beloved franchises of mine are […]
Andy Muschietti’s IT Chapter Two (2019) begins with a simple premise that hurls us back into Stephen King’s twisted universe. When a gruesome attack occurs outside of the Derry summer carnival, it becomes clear that the horror the Losers’ Club swore to destroy in their youth has returned to plague their hometown. IT Chapter Two returns to Derry twenty-seven years after the events of IT (2017) in an attempt to raise the stakes and heighten the horror of the first chapter.
Written By: Nick Farinola // Edited By: Joe Ahart Remnant: From the Ashes, developed by Gunfire Games (who you may recognize from Darksiders II and the recently-released Darksiders III), is a third-person, rogue-like, action RPG with many elements heavily borrowed from the “Soulsborne” series, developed by From Software. This game has been on my radar for some time now, but […]
Written by: Nick Farinola // Edited by: Nick Farinola and Joe Ahart As Doom Eternal’s release date slowly approaches, Nintendo stealth launched the original Doom trilogy on the Switch console. The Doom franchise, for those of you living under a rock, had solidified the FPS genre not too long after Wolfenstein 3D, the game that arguably created it. Doom and […]
In Sekiro, if you’re having trouble with a mandatory boss fight, the only thing you can do is keep failing until you master the timing and overcome the wall. While this might sound eerily familiar to veterans and would-be veterans of Souls, it’s actually emblematic of the divergent philosophies driving the games.