By: Nick Farinola Now that E3 happened some two months ago, it’s time to look back on some of the announcements that had a ton of people hyped for the upcoming months of new releases. Anthem, though promising premise, now shares too many aspects with Bungie’s Destiny in both its gameplay and its aesthetic. […]
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Written by Nick Farinola // Edited by Joe Ahart Innately, humans are a curious, highly intellectual species. We have an ability that stretches beyond all other species — a unique voice inside of each and every one of our noggins. We can think for ourselves, make assumptions and feel emotions. The power is intoxicating, yet we continue to show a […]
Caught amidst a torrential storm of shit-posting, down-trending Reddit comments, and sheer mockery of their loot box progression system, EA was battered and beaten over a game that should have been a complete layup. So, what went wrong?
Studio MDHR’s Cuphead is a run-and-gun side-scroller that follows closely in the footsteps of 2D action titans like Megaman and Super Mario. Like these predecessors, the game requires precise timing, platforming skills, and pattern recognition to beat bosses and progress through the four main areas of the game. But, Cuphead is much more than an attempt to recreate the glory days of side-scrollers and platformers. It is a unique game with its own challenging twists and incredible art style that pays homage to the era of 1930’s Cel Animation.
The Walking Dead: A New Frontier had potential. I think most fans can at least (begrudgingly) admit that. But in many ways, the game was doomed from the start.
The legendary Elder Scrolls franchise has finally revealed the game that has had fans craving answers for years. Skyrim 2 has officially been confirmed by Todd Howard, executive producer of Bethesda Game Studios, on an exclusive interview that unfortunately we lost in a fire. However, we were able to gain some of the leaked details from the game before it was destroyed. Let me tell you guys; I think Skyrim 2 is going to blow your socks off.
Call of Duty WW2’s promises a return to the roots of the franchise. The laser beams, perks, and jetpacks have been retired. Developer Sledgehammer is advertising that the game’s flashy mechanics have been stripped away in order to create a more “grounded” shooter.
Written by Dyllan Rodrigues-Miller // Edited by Drew Beyer // Header Image courtesy of Hinterland Games A few months ago, my boyfriend and I were sitting on our couch, browsing through various games available on his Xbox One. We were discussing our preferences, weighing our options, and generally coming up empty… until we stumbled across something intriguing. It was titled […]
Our writers took some time to talk about their favorite games of all-time. How do our favorites stack up with yours?