Written by: Nick Farinola // Published by: Joe Ahart // Photo Credit: Mundfish, ResetEra Video games are a business. Developers have both sales estimations, goals and requirements. A final, triple-A product could very well release to overwhelming critical praise, only to fall victim to poor sales across the board. Titanfall 2 is an excellent example. Respawn’s highly regarded 2016 […]
Written by: Nick Farinola // Published by: Joe Ahart Previously on Loochie’s Backtrack, we explored just what made Gears of War: Judgement such an awesome entry in the franchise. The short answer was that developer People Can Fly successfully crafted a fast-paced, wholly entertaining Gears prequel story that checked all the right boxes of a great Gears of War […]
Written by: Nick Farinola // Published by: Joe Ahart After playing the first hour or so of Kojima Productions’ ambitious Death Stranding, I couldn’t help but feel overwhelmed at how quickly time comes and goes. To this day, I remember the YouTube comments after the reveal trailer of the game back at E3 2016 following a similar trend of, “Hopefully […]
Written by: Nick Farinola // Published by: Joe Ahart Remember, remember the eighth of November…for that is when Kojima’s much anticipated Death Stranding releases. Tokyo Game Show took place recently, and fans got a rather hefty look at some of the core gameplay loop. Though I can confidently say that I am no longer completely in the clouds on […]
Written by: Nick Farinola // Published by: Joe Ahart Let me preface by saying that this article is more of a way to help me decide what I want rather than an in-depth analysis of all the exciting new game releasing in Q4 2019. I’m having a personal dilemma; two vastly different games from two beloved franchises of mine are […]
Written by: Nick Farinola // Edited by: Nick Farinola and Joe Ahart As Doom Eternal’s release date slowly approaches, Nintendo stealth launched the original Doom trilogy on the Switch console. The Doom franchise, for those of you living under a rock, had solidified the FPS genre not too long after Wolfenstein 3D, the game that arguably created it. Doom and […]
The first time I saw footage of Agony, I was on YouTube looking for a new horror game to play. I noticed this game I had never heard of, and indulging my love for the genre, of course I had to check it out. The next ten minutes may have been one of the most disturbing gameplay demos I’ve ever seen. Walls and floors made of flesh and bone, and lost souls constantly groaning in the background. I loved every minute of it.
As we begin to gear up for the holiday season of video game releases, all eyes are on Nintendo and the upcoming release of Super Mario Odyssey.
EA’s Saturday press conference was largely focused on new gameplay and buzz surrounding Battlefront II, but the developer titan also had a couple more surprises up its sleeve. One of these reveals was a new title called Anthem created by Mass Effect developer, BioWare.
The Nintendo Switch was finally released on March 3rd. Supply hasn’t been a disaster like the NES Classic Mini Whatever, but it is a new console so it’s still going to take some time to get the system into the hands of everybody who wants one. Because I’m someone who managed/decided to get a Switch on launch day, I will lay out my experiences so far. Behold!