Written by: Nick Farinola // Published by: Joe Ahart Previously on Loochie’s Backtrack, we explored just what made Gears of War: Judgement such an awesome entry in the franchise. The short answer was that developer People Can Fly successfully crafted a fast-paced, wholly entertaining Gears prequel story that checked all the right boxes of a great Gears of War […]
Written by: Nick Farinola // Published by: Joe Ahart 2020 marks the start of a new decade, and with that comes the inevitable new years resolutioners. Ah yes, the new years resolutioners. The beginning of the new year means packed gyms, unfulfilled promises and the continuing threat of war! Instead of looking ahead, I thought I’d be a […]
Written by: Nick Farinola // Published by: Joe Ahart After playing the first hour or so of Kojima Productions’ ambitious Death Stranding, I couldn’t help but feel overwhelmed at how quickly time comes and goes. To this day, I remember the YouTube comments after the reveal trailer of the game back at E3 2016 following a similar trend of, “Hopefully […]
Written by: Nick Farinola // Published by: Joe Ahart Dozens of hours and 26-levels later, the official Call of Duty: Modern Warfare open, cross-play BETA has ended. Damn, this will be quite a year for Call of Duty. As an avid fan of the series, I generally buy – okay, I buy – every entry each year. It wouldn’t be […]
Written by: Nick Farinola // Published by: Joe Ahart In the spirit of Halloween, I downloaded Dead by Daylight through my Xbox GamePass subscription and logged on just under ten hours. For those of you living under a rock your entire life, Dead by Daylight is an asymmetrical multiplayer game where one player-controlled killer roams around an arena hunting four […]
Written by: Nick Farinola // Published by: Joe Ahart Remember, remember the eighth of November…for that is when Kojima’s much anticipated Death Stranding releases. Tokyo Game Show took place recently, and fans got a rather hefty look at some of the core gameplay loop. Though I can confidently say that I am no longer completely in the clouds on […]
Written by: Nick Farinola // Published by: Joe Ahart Let me preface by saying that this article is more of a way to help me decide what I want rather than an in-depth analysis of all the exciting new game releasing in Q4 2019. I’m having a personal dilemma; two vastly different games from two beloved franchises of mine are […]
Written By: Nick Farinola // Edited By: Joe Ahart Remnant: From the Ashes, developed by Gunfire Games (who you may recognize from Darksiders II and the recently-released Darksiders III), is a third-person, rogue-like, action RPG with many elements heavily borrowed from the “Soulsborne” series, developed by From Software. This game has been on my radar for some time now, but […]
Written by: Nick Farinola // Edited by: Joe Ahart Area 51 is somewhat of a hot topic online. Whether you call BS on the siege or not, you can’t deny the interest behind the idea of wanting to know the history of what goes on behind the sealed doors of the notorious and highly classified US Air Force base. Do […]
Written by: Nick Farinola // Edited by: Nick Farinola and Joe Ahart When I think of video games, the first thing, or person rather, that pops in my head is Master Chief from the Halo series. Halo is the prime example of a jam-packed, epic AAA-game with a massive budget allocated to the developers and publishers to spend on […]
Written by: Nick Farinola // Edited by: Joe Ahart It’s tough giving anything, let alone a video game, a perfect score. Calling something a masterpiece seems completely subjective. What defines a masterpiece? Generally, it’s widely accepted as such by a large audience. Christopher Nolan’s Inception is a not only a technical masterpiece, but also a narrative one. 2018’s incredible God […]
In Sekiro, if you’re having trouble with a mandatory boss fight, the only thing you can do is keep failing until you master the timing and overcome the wall. While this might sound eerily familiar to veterans and would-be veterans of Souls, it’s actually emblematic of the divergent philosophies driving the games.
The Witness feels like an amateur attempt at science fiction. There’s an image but no imagination, nothing anchoring the initial idea into something resonant and real.
Written by Nick Farinola // Edited by Joe Ahart Let me take some time out of your day to share with you my brutally honest opinion of Fallout 76. Ah, the infamous Fallout 76. By now, pretty much half of the videos on my YouTube feed cover Fallout 76…and how much of an “atrocity” it is on the gaming […]
Everyone I know who’s seen mid90’s says the same thing about it. “I liked it, it was good,” goes the common refrain, and while nobody I’ve talked to thinks it’s terrible, none of us call it great either.
Check out podcast number 3 where Nick and Joe talk about difficult games and other gaming news If you enjoy listening to us ramble on subscribe to our channel on YouTube: https://www.youtube.com/channel/UCY6RWCQRNDUBnq9gqy2ciDw