Written by: Nick Farinola // Edited by: Joe Ahart It’s tough giving anything, let alone a video game, a perfect score. Calling something a masterpiece seems completely subjective. What defines a masterpiece? Generally, it’s widely accepted as such by a large audience. Christopher Nolan’s Inception is a not only a technical masterpiece, but also a narrative one. 2018’s incredible God […]
In Sekiro, if you’re having trouble with a mandatory boss fight, the only thing you can do is keep failing until you master the timing and overcome the wall. While this might sound eerily familiar to veterans and would-be veterans of Souls, it’s actually emblematic of the divergent philosophies driving the games.
hat’s right webheads, with almost 90 critic reviews logged into metacritic, Insomniac’s rendition of Marvel’s beloved web-slinger sits at an amazing 87 score.
Detroit: Become Human might be the Quantic Dream game that finally changes [Drew’s] opinion of the company.
(Header image from HorizonZeroDawn.com) GameFes has a podcast now! Join Dyllan Rodrigues-Miller, Harrison Weger, and myself as we talk one of our favorite games from last year, Horizon Zero Dawn, and what it means to us and the industry as a whole. And come back next week! We’re going to be talking the new God of War. Horizon Zero Dawn: Complete […]
God of War IV is the latest example of a welcome trend in the modern game industry, where an established gameplay model is used as a vehicle to tell a moving, emotional story. It works for Spec Ops: The Line (third person shooter), Horizon Zero Dawn (open world action/adventure), and Hellblade: Senua’s Sacrifice (hack’n’slash action) and it certainly works here.
Caught amidst a torrential storm of shit-posting, down-trending Reddit comments, and sheer mockery of their loot box progression system, EA was battered and beaten over a game that should have been a complete layup. So, what went wrong?
The developers of the Devil May Cry remake have provided something that is, in my opinion, a massive and significant rarity in the video game medium; a well thought out, accurate, and deeply respectful portrayal of mental illness, specifically psychosis or psychotic mental illness (or some symptoms of it at least) in this case.
From July 21st to 25th Bungie hosted an open beta for Destiny 2, allowing everyone to go hands on with one of 2017’s most anticipated games. While I had a good time playing through the brief campaign mission, the vanguard strike, and some of the multiplayer, when everything was said and done I was not totally blown away. I even found myself wondering if I was just playing another add-on for the original Destiny.
The Walking Dead: A New Frontier had potential. I think most fans can at least (begrudgingly) admit that. But in many ways, the game was doomed from the start.
Yesterday at the PlayStation E3 conference Sony showed off some impressive gameplay footage of Insomniac’s upcoming Spider-Man. The nearly nine-minute gameplay video is an adrenaline pumping thrill ride that switches effortlessly between fluid combat and stunning cinematic moments.
EA’s Press Conference kicked off this Saturday with several new reveals that got fans’ attention like the Sci-Fi title, Anthem, as well as the co-op prison escape game, A Way Out. But, let’s get real. The main attraction was all the new news about Star Wars Battlefront II.
Last week in a quiet announcement developer, Ubisoft, pulled a bait and switch on players of Rainbow Six Siege. With gamers expecting the release of new operators and a new map, when a very different announcement appeared the community was not too pleased.