Studio MDHR’s Cuphead is a run-and-gun side-scroller that follows closely in the footsteps of 2D action titans like Megaman and Super Mario. Like these predecessors, the game requires precise timing, platforming skills, and pattern recognition to beat bosses and progress through the four main areas of the game. But, Cuphead is much more than an attempt to recreate the glory days of side-scrollers and platformers. It is a unique game with its own challenging twists and incredible art style that pays homage to the era of 1930’s Cel Animation.
Written and uploaded by Drew Beyer // Edited by Andrew Busch // All images from Snake-Pass.com I’m not very good at being a snake. I add this to the ever-growing list of strange life lessons I’ve from gleaned from video games thanks to Snake Pass, a recent indie title. I’m not entirely sure what to do with this information, but […]
Written by Drew Beyer // Edited and Uploaded by Andrew Busch My mom is better than me at Banjo-Kazooie. She’s probably better than you at it, too, considering her most recent play through clocks in at seven hours and nineteen minutes, which ranks her in the top two hundred in the world according to speedrun.com. When she texted me to […]