Call of Duty WW2’s promises a return to the roots of the franchise. The laser beams, perks, and jetpacks have been retired. Developer Sledgehammer is advertising that the game’s flashy mechanics have been stripped away in order to create a more “grounded” shooter.
Written by Andrew Busch // Edited by Drew Beyer // Header Image courtesy of Activision In the last couple of years the first-person shooter market seems to have been oversaturated with hyper-futuristic games that emphasize high mobility and utterly ridiculous weaponry. The Call of Duty series has certainly taken this direction of future war to heart, pumping out title after […]