By: Nick Farinola After facing the terrors of the pig people and the occult in the deep south, I wanted to take the opportunity to learn more about their leader Vincent Lade – a small indie game developer with an even greater vision for the future. The Swine is a fantastic, 45-or-so-minute descent into Hell, but Vincent plans on challenging himself more so in his upcoming titles by introducing new mechanics into an entirely new nightmarish setting. Here’s your first look into the mind of Vincent Lade. What systems did you grow up playing? Lade: My first console was the NES, an early 90’s favourite. Then the PS1 when it came out a few years later, which got me into […]
Written by: Nick Farinola // Published by: Joe Ahart Dozens of hours and 26-levels later, the official Call of Duty: Modern Warfare open, cross-play BETA has ended. Damn, this will be quite a year for Call of Duty. As an avid fan of the series, I generally buy – okay, I buy – every entry each year. It wouldn’t be […]
Written by: Nick Farinola // Published by: Joe Ahart In the spirit of Halloween, I downloaded Dead by Daylight through my Xbox GamePass subscription and logged on just under ten hours. For those of you living under a rock your entire life, Dead by Daylight is an asymmetrical multiplayer game where one player-controlled killer roams around an arena hunting four […]
Written by: Nick Farinola // Published by: Joe Ahart Let me preface by saying that this article is more of a way to help me decide what I want rather than an in-depth analysis of all the exciting new game releasing in Q4 2019. I’m having a personal dilemma; two vastly different games from two beloved franchises of mine are […]
Written by: Nick Farinola // Edited by: Nick Farinola and Joe Ahart When I think of video games, the first thing, or person rather, that pops in my head is Master Chief from the Halo series. Halo is the prime example of a jam-packed, epic AAA-game with a massive budget allocated to the developers and publishers to spend on […]
The developers of the Devil May Cry remake have provided something that is, in my opinion, a massive and significant rarity in the video game medium; a well thought out, accurate, and deeply respectful portrayal of mental illness, specifically psychosis or psychotic mental illness (or some symptoms of it at least) in this case.