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Category: Game Review

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Call of Duty: Modern Warfare BETA Impressions

Written by: Nick Farinola // Published by: Joe Ahart Dozens of hours and 26-levels later, the official Call of Duty: Modern Warfare open, cross-play BETA has ended. Damn, this will be quite a year for Call of Duty. As an avid fan of the series, I generally buy – okay, I buy – every entry each year. It wouldn’t be […]

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Dead by Daylight: The Perfect Halloween Treat

Written by: Nick Farinola // Published by: Joe Ahart In the spirit of Halloween, I downloaded Dead by Daylight through my Xbox GamePass subscription and logged on just under ten hours. For those of you living under a rock your entire life, Dead by Daylight is an asymmetrical multiplayer game where one player-controlled killer roams around an arena hunting four […]

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‘Death Stranding’: Kojima’s Ambitious BB

Written by: Nick Farinola // Published by: Joe Ahart   Remember, remember the eighth of November…for that is when Kojima’s much anticipated Death Stranding releases. Tokyo Game Show took place recently, and fans got a rather hefty look at some of the core gameplay loop. Though I can confidently say that I am no longer completely in the clouds on […]

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‘Remnant: From The Ashes’ First Impressions

Written By: Nick Farinola // Edited By: Joe Ahart Remnant: From the Ashes, developed by Gunfire Games (who you may recognize from Darksiders II and the recently-released Darksiders III), is a third-person, rogue-like, action RPG with many elements heavily borrowed from the “Soulsborne” series, developed by From Software. This game has been on my radar for some time now, but […]

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Why Infliction Might be the P.T. We Never Got

By: Nick Farinola   To say that I have a love-hate relationship with horror games would be an understatement. The horror genre in movies is a completely different story. I’m usually in the theater opening night with front row seats for every horror movie, whether it’d come out of Hollywood or some low-key indie director. I honestly can’t get enough […]

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God of War PS4: More than Gore

God of War IV is the latest example of a welcome trend in the modern game industry, where an established gameplay model is used as a vehicle to tell a moving, emotional story. It works for Spec Ops: The Line (third person shooter), Horizon Zero Dawn (open world action/adventure), and Hellblade: Senua’s Sacrifice (hack’n’slash action) and it certainly works here.

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Ruiner and/or Ruined

A certain kind of player will absolutely relish this challenge. You probably already know if you’re the kind of player I’m talking about–and if you are, by all means, buy this game.

Now, you’re probably wondering what about this game makes me so conflicted–since so far so good, right?

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Games & (He)art: Reviewing Finding Paradise

It doesn’t matter if Finding Paradise fundamentally needs to be a game— what’s important is that artists like Kan Gao are starting to tell more mature stories using the medium. There’s a real emotional heart to Finding Paradise, and it’s every bit as resonant a mediation on the human condition as any novel, film, play, or other form of “high art.”