By: Nick Farinola After facing the terrors of the pig people and the occult in the deep south, I wanted to take the opportunity to learn more about their leader Vincent Lade – a small indie game developer with an even greater vision for the future. The Swine is a fantastic, 45-or-so-minute descent into Hell, but Vincent plans on challenging himself more so in his upcoming titles by introducing new mechanics into an entirely new nightmarish setting. Here’s your first look into the mind of Vincent Lade. What systems did you grow up playing? Lade: My first console was the NES, an early 90’s favourite. Then the PS1 when it came out a few years later, which got me into […]
Written by: Nick Farinola // Published by: Joe Ahart // Photo Credit: Mundfish, ResetEra Video games are a business. Developers have both sales estimations, goals and requirements. A final, triple-A product could very well release to overwhelming critical praise, only to fall victim to poor sales across the board. Titanfall 2 is an excellent example. Respawn’s highly regarded 2016 […]
Written by: Nick Farinola // Published by: Joe Ahart Previously on Loochie’s Backtrack, we explored just what made Gears of War: Judgement such an awesome entry in the franchise. The short answer was that developer People Can Fly successfully crafted a fast-paced, wholly entertaining Gears prequel story that checked all the right boxes of a great Gears of War […]
Written by: Nick Farinola // Published by: Joe Ahart 2020 marks the start of a new decade, and with that comes the inevitable new years resolutioners. Ah yes, the new years resolutioners. The beginning of the new year means packed gyms, unfulfilled promises and the continuing threat of war! Instead of looking ahead, I thought I’d be a […]
Written by: Nick Farinola // Published by: Joe Ahart After playing the first hour or so of Kojima Productions’ ambitious Death Stranding, I couldn’t help but feel overwhelmed at how quickly time comes and goes. To this day, I remember the YouTube comments after the reveal trailer of the game back at E3 2016 following a similar trend of, “Hopefully […]
Written by: Nick Farinola // Published by: Joe Ahart Dozens of hours and 26-levels later, the official Call of Duty: Modern Warfare open, cross-play BETA has ended. Damn, this will be quite a year for Call of Duty. As an avid fan of the series, I generally buy – okay, I buy – every entry each year. It wouldn’t be […]
Written by: Nick Farinola // Published by: Joe Ahart In the spirit of Halloween, I downloaded Dead by Daylight through my Xbox GamePass subscription and logged on just under ten hours. For those of you living under a rock your entire life, Dead by Daylight is an asymmetrical multiplayer game where one player-controlled killer roams around an arena hunting four […]
Written by: Nick Farinola // Published by: Joe Ahart Remember, remember the eighth of November…for that is when Kojima’s much anticipated Death Stranding releases. Tokyo Game Show took place recently, and fans got a rather hefty look at some of the core gameplay loop. Though I can confidently say that I am no longer completely in the clouds on […]
Written by: Nick Farinola // Published by: Joe Ahart Let me preface by saying that this article is more of a way to help me decide what I want rather than an in-depth analysis of all the exciting new game releasing in Q4 2019. I’m having a personal dilemma; two vastly different games from two beloved franchises of mine are […]
Written By: Nick Farinola // Edited By: Joe Ahart Remnant: From the Ashes, developed by Gunfire Games (who you may recognize from Darksiders II and the recently-released Darksiders III), is a third-person, rogue-like, action RPG with many elements heavily borrowed from the “Soulsborne” series, developed by From Software. This game has been on my radar for some time now, but […]
Written by: Nick Farinola // Edited by: Nick Farinola and Joe Ahart As Doom Eternal’s release date slowly approaches, Nintendo stealth launched the original Doom trilogy on the Switch console. The Doom franchise, for those of you living under a rock, had solidified the FPS genre not too long after Wolfenstein 3D, the game that arguably created it. Doom and […]
Written by: Nick Farinola // Edited by: Joe Ahart It’s tough giving anything, let alone a video game, a perfect score. Calling something a masterpiece seems completely subjective. What defines a masterpiece? Generally, it’s widely accepted as such by a large audience. Christopher Nolan’s Inception is a not only a technical masterpiece, but also a narrative one. 2018’s incredible God […]
In Sekiro, if you’re having trouble with a mandatory boss fight, the only thing you can do is keep failing until you master the timing and overcome the wall. While this might sound eerily familiar to veterans and would-be veterans of Souls, it’s actually emblematic of the divergent philosophies driving the games.
Written by: Nick Farinola // Edited by: Joe Ahart You read the title correctly. A video game helped me through one of the most difficult times in my life. Sounds just as weird as you’d expect, saying it out loud or writing it down. How could a video game help someone overcome a difficult period in their life, especially a […]
By: Nick Farinola // Edited by Joe Ahart // Odds are you’ve probably have never heard of Earth Defense Force. Admittedly, it sounds like a campy, ‘80s sci-fi B-movie. If you guessed that, the good news is that you’re not very far off. The Earth Defense Force series is the video game equivalent of […]
hat’s right webheads, with almost 90 critic reviews logged into metacritic, Insomniac’s rendition of Marvel’s beloved web-slinger sits at an amazing 87 score.